![]() Specifies texture which should be used as the iPad Retina Portrait orientation Splash Screen. Specifies texture which should be used as iPad Landscape orientation Splash Screen. Specifies texture which should be used as iPad Portrait orientation Splash Screen. Specifies texture which should be used for iOS 5.5" Landscape/Retina Splash Screen. Specifies texture which should be used for iOS 5.5" Retina Splash Screen. Specifies texture which should be used for iOS 4.7" Retina Splash Screen. Specifies texture which should be used for iOS 4" Retina Splash Screen. Specifies texture which should be used for iOS 3.5" Retina Splash Screen. Standard Splash Screen size is 320x480.(This is shared between Android and iOS) Specifies texture which should be used for iOS Splash Screen. All iPhones support landscape Launch Screens however, due to a bug in iOS, Landscape Left is shown instead of Landscape Right on certain iOS versions. ![]() Therefore, Launch Screens are only supported on iPhone devices. Launch Screens have a limitation, in that it is not possible to display different contents depending on orientation on iPad devices. Launch ScreensĪ Launch Screen is an XIB file from which iOS creates a splash screen dynamically on the device. You need to set all Launch Images for your build. Default Unity splash screen launch image, which is a solid blue-black color.The specific Launch Image override, if the texture is set.Launch Images are selected in the following order: Only iPhone 6+ supports landscape orientation other iPhones can only use portrait. Always add a Launch Screen for each supported size and orientation combination. Launch Images are defined in an Asset catalog (Images.xcassets/LaunchImage). For devices that use iOS 8 or newer, you can use either Launch Images or Launch Screens. There is no support for versions prior to iOS 7.0. Launch Images are static splash screen images that occupy the entire screen.įor devices that use iOS 7, Launch Images are the only launch screen option. There are two ways to implement splash images on iOS: Launch Images and Launch Screens. ![]() If unchecked, iOS applies its standard styling effects to the application icon. If any icon textures are omitted, the icon texture with the nearest size (preferring larger resolution textures) is scaled accordingly. Different sizes of the icon fill in the squares below. The options are Don’t Show, White Large, White, and Gray.Ĭheck this box if you want to assign a custom icon you would like to be used for your iPhone/iPad game. Select how the loading indicator be displayed. The options are Default, Black Translucent and Black Opaque.Ĭheck this box to disable the depth and stencil buffers. This is only visible when Default Orientation is set to Auto Rotation.Īllowed Orientations for Auto Rotation (only visible when Default Orientation is set to Auto Rotation.)Īllow landscape right orientation (home button on the left side).Īllow landscape left orientation (home button is on the right side).Ĭheck this box if your game requires fullscreen.Ĭheck this box to hide the the status bar when the application launches.ĭefine the style of the status bar when the application launches. Landscape Right (home button on the left side), andĪuto Rotation (screen orientation changes with device orientation)Ĭheck this box if you want orientation changes to animate the screen rotation rather than just switch. Landscape Left (home button on the right side), Portrait Upside Down (home button at the top), This setting is shared between iOS and Android devices ![]() Note that Unity iOS requires 7.0 or higher. A description of the general Player Settings can be found here. This page details the Player Settings specific to iOS. ![]()
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